It gives it a decent feel from a metanarrative perspective, adding a big dose of personality to help Dude, Stop stand out from the crowd. Escape Academyįirst and foremost is the way in which the story of sorts is told, with a Stanley Parable-esque narrator that talks directly to the player and grows more and more exasperated with each and every puzzle. That may sound a little too simple for some, but thankfully there are plenty of elements that stop Dude, Stop from outstaying its welcome. It may go against the grain to cut a pizza in an symmetrical manner or deliberately fail to complete a tower of hanoi, there’s nothing that’s going to stop the player from moving onto the next stage. Although things get a little more complex as the user gets through each of the twelve batches of puzzles, none are exactly taxing. It goes completely against what every game, from major releases through to free mobile games, has taught over the years, but it’s quick to pick up In part this is down to how basic the puzzles of Dude, Stop are. The player is tasked with something very straightforward: to fail each and every puzzle that gets thrown their way. The premise of Dude, Stop is simple but effective. This includes timeless references that only our weird programmer can understand. Just kidding, you will mostly be just clicking stuff and dragging and throwing it all over the screen Self-aware humor that simply tries waaay too hard. You can ignore or mute it all you want, it’s still there All kinds of shiny rewards and achievements assembled by a hungry underpaid developer in a basement just so you can feel justified breaking another level and giggling for five seconds Many moments where you will be saying “What?”, “Why?” and “Preordering videogames is good”. Who cares, buy the damn game Fully voiced narration of both good and bad solutions. Some of them relatable, some of them not. And never complete the main story because you have this little thing you can optimize juuust a little bit more.Or both at once.Dive into countless* puzzles carefully made by the developers. Set it up and watch everything go horribly wrong.įun Multiplayer!Invite your friends to play, explore, build and collectively wonder who fed fruit to an electrical morp and now you don’t have enough electricity and oh my god why is that tree on fire Research, expand, unlock!Collect resources, receive gadgets, invent tools, craft vehicles, invest in technology. Automate everything!Use our patented Not-So-Complicated Pump Systems™ to easily automate everything from morp routes and food logistics to sleep schedules and power consumption. But the most important part is - they MORPH! Morph?!Shapeshift, change, mutate, you name it! Feed it metal - crunch! - it’s producing metal now! Leave it near water - splash! - it’s your personal walking fountain! Mix and match to produce every resource you need!īuild a base!Place fences, pipes, pumps, wires, decorations, lights, music and sit back in appreciation of a job well done and everyone living in peace and harmony. Morp?!Morps! A whole bunch of cute little creatures! Some are friendly, some are not, some bite, and some just run in circles and scream. But most importantly - friendship! Explore a vast world!Search for new resources, discover different biomes and rare plants, climb mountains or delve into caves, search for secrets or just chill near a lake while some sneaky morp is trying to steal your sandwich. Time To Morp is a game about weird and quirky creatures, building bases, exploring worlds, automation, research and much more.
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